using UnityEngine;
using System.Collections;

public class Menu : MonoBehaviour 
{
	GameObject[] BGs;
	
	void Start () 
	{
		BGs = GameObject.FindGameObjectsWithTag("Background");
	}
	
	void Update () 
	{
		foreach(GameObject bg in BGs)
		{
			bg.GetComponent<Parallax>().SetParallax("Normal");
		}
	}
}
